For this assignment, I had to make screen designs with the same topic for 3 different target audience. So the first thing to start this assignment, is to think for a topic.


Abstract (old)
Artwork Description (Abstract): This is my abstract artwork which showed the feeling of “stress”. This abstract is also based on the caption, “stress is poison”. I use black color as the main color of this artwork as it could give a strong “stress” feeling. The black stroke color occupies the artwork and the negative space show up the caption, “stress is poison “. I choose rough stroke to represent the stress feeling. The stroke goes in a random manner also show the stress kind of feel. The outside black stroke is like spreading towards outside which mean like poison is spreading. I use noise as the background as it could give a stressful feeling too.

Name:
Age:
Gender:
1. What you do to release your stress?
2. When is the last time u felt stress?
3. Is stress needed in our life? Why?
4. “Stress is Poison” – Agave Power
Do you agree with the statement above? Why?
5. What is the color that best describe about stress? (Can list more than one)
6. Do you feel stress very often?
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The reason I asked those questions.
1. To understand how my target audience handle their stress.
2. To know that how frequently my target audience feel stress.
3. To understand the view of my target audience about stress.
4. To understand my target audience view about my selected caption and beside get to know their opinion.
5. To know that my target audience color choice on stress.
6. Same with question 2. To know that how frequently my target audience feel stress.
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Analysis
Most of my target audience release their stress by eating. They found that by eating the food they like, they would feel less stress. For others, they would choose to do things they like to release stress, such as exercise, sleeping, playing computer game and shopping. Based on my survey, I can conclude that my target audience will do something which maybe is their hobby to stay away or release their stress.
According to my survey, my target audience felt stress quite frequently. The last time they feel stress is usually just few days or hours ago. The main reason they felt stress is school pressure, which is exam. All my target audience is student, this showed that exam could really give stress to them.
Besides that, most of my target audience felt that stress is needed in our life. Most of them view stress as some kind of motivation. They believe that stress is the thing that make them improve. Their opinion is that stress is needed but it should not be over. Stress for them is not a poison, but if the stress is too much, then it will become a poison for them.
Other than this, the color which describe stress the best is black according to my survey. So I can assume that my target audience view stress as something which is powerful, mystery, death. (based on my research on emotion of colors.)
Babies create bonds with their parents through an interesting feedback loop. When they cry their parents respond by soothing them, which releases calming neurotransmitters in their brains. As this cycle repeats, the baby begins to trust that their parents will respond when they need them.
A similar feedback loop happens in interface design. Positive emotional stimuli can build a sense of trust and engagement with your users. People will forgive your site or application’s shortcomings, follow your lead, and sing your praises if you reward them with positive emotion.
Aral Balkan’s Twitter iPhone app – Feathers – deftly combines usability and emotional design to create a pleasurable user experience. As you type a tweet, a cute birdy mascot starts to fill with color to indicate how many characters you have left of the 140 maximum (figure 6). If you exceed 140 characters, the bird changes red to indicate your error (figure 7). While satisfying a basic usability heuristic to provide feedback about system status, Balkan has also created an interaction with which his audience can fall in love.
“I really *LOVE* the singing bird when you send a tweet. Twitter is fun all of a sudden!” – @thetalldesigner
Figure 6: As you type a tweet into Feathers for iPhone, the mascot fills to give feedback on message length.
“Confession: sometimes I make too long Feathers-tweets just to watch the bird turn red.” – @evbjone
Figure 7: If your tweet is too long, the Feathers bird turns red giving feedback in a fun way.
The feathers bird creates a powerful connection with users because it’s a point of empathy. As @thetalldesigner states above, he doesn’t just like this app, he loves it. It’s not an application that’s providing feedback, it’s a fun little friend with personality, and personality is the platform for human emotion.
“Before your application can create an emotional relationship with the user it must get the basics right. The emotional relationship, the delight, is what you layer on top of this base usability and technical competency.” – Aral Balkan, designer/developer of Feathers
TapBots are following similar principles to create wildly successful utility apps that track your weight and do simple unit conversion. That’s no small feat. How do you get excited about tracking your weight loss (or gain)? The answer—create points of emotional connection.
“We did want our users to have an emotional connection to our apps. Most people don’t have a love/joy for software like geeks do.” – Mark Jardine, TapBots Designer
Figure 8: TapBots apps use personification to create a cute robot personality that almost seems human.
The movie Wall-e was the inspiration for Weightbot and Convertbot.
“Our concept for the first 2 apps was selling our apps as if they were physical robots. That’s why the icons resemble the interface. We also gave the icons eyes to humanize them a bit. But we use this idea as a selling point and not to distract the user in the actual app. We want our apps to be used seriously, but also give the sense that they are more than just a piece of software.” – Mark Jardine, TapBots Designer
It comes as no surprise, with the great care and attention Jardine has put into the relationship Tapbots have to the people that use them, that the feedback they’ve received confirms the emotional connection they sought to create.
“ I adore the way their apps look and sound.” – John Gruber, Daringfireball.net
As is true in real life, showing emotion in design has real risk. Some people won’t get it. Some people will even hate it. But that’s okay. Emotional response to your design is far better than indifference.
Showing personality in your app, website, or brand can be a very powerful way for your audience to identify and empathize with you. People want to connect with real people and too often we forget that businesses are just collections of people. So why not let that shine through?
Source: http://thinkvitamin.com/design/emotional-interface-design-the-gateway-to-passionate-users/
When choosing colors for your designs, it would be wise to refer not only to what variations look best or are complementary on the color wheel but also be aware of the affect that colors will have on the emotions of your project’s primary audience. Great artists throughout time have utilized colors to convey symbolic meanings as well as develop hierarchies in works of art. Many studies have been done including Lüscher’s Color Diagnostic which have revealed some interesting connections between color and emotion. Here is a simple rundown of the basic emotions evoked by each color.
White:
light, goodness, cleanliness, innocence and purity
Black:
power, elegance, formality, death, mystery and evil
Red:
danger, war, energy, strength, power, determination as well as desire, love and passion
Orange:
heat, sunshine, the tropics, enthusiasm, fascination, creativity, determination, attraction and success
Yellow:
joy, happiness, energy and intellect
Green:
nurturing, safety, growth, freshness and harmony
Blue:
trust, loyalty, wisdom, confidence, faith, truth and intelligence
Purple:
power, nobility, luxury, ambition and wisdom








So, what did you think? Here's how Artsology reads these emotions, although this is the beauty of art - there is no "right" answer, you may respond in a completely different way.
Matisse: joy
Lichtenstein #1: fear
Picasso: sadness
Chagall #1: love
Lichtenstein #2: anger, creating fear
Bacon: anger, or pain
Chagall #2: happiness
Wood: serious, grim